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Embertrail

Embertrail in-game screenshot

Bring Mote’s stolen Dawnheart home through 32 courses, eight worlds and eight bosses. Enjoy smoother platform rides, animated root stairways and boss music that starts as guardians appear. Controller-first on PC, with 32 regional underground routes and 16 named tracks you can download from pause.

Human-designed Human-directed game concept and rules; development may use AI assistance.

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v0.2.4 · added 2026-10-12 · Windows x64

Download installer (.exe)

Run the Windows installer to play. To update, run a newer Embertrail installer; your saves and settings are preserved.

Game guide

What is this game?

Embertrail is a controller-first 2D platforming campaign with 32 courses, eight island worlds and eight boss encounters. Mote carries the first spark to free bound guardians, ring the dawn bells and recover the stolen Dawnheart before home freezes. Each course also contains an optional underground route and three moon shards, with regional hazards, lantern upgrades and an original soundtrack.

Rules & objectives

  1. Travel through 32 courses, free each world’s bound guardian and ring all eight dawn bells.
  2. Collect sparks for extra lights and seek three optional moon shards per course.
  3. Bloom Lantern protects an extra hit and breaks clay; Ember Lantern enables seed casting; Dawn Stars briefly protect against ordinary enemies.
  4. Stomp seed beetles into shells and kick the shells. Bosses expose mint collars during recovery after attacks.
  5. Hold Down at an open root stairway to enter the course’s underground route; release before entering another. Progress saves automatically.

How to play

  • A/D or Left/Right/left stick/D-pad moves; Space/controller A jumps; X/controller X casts with Ember Lantern.
  • Shift/RT/right bumper runs; S/Down ducks, brakes and enters/leaves root passages.
  • Tab/controller Y/View opens trail atlas; Escape/Start pauses; arrows/Enter/Escape navigate menus; F fullscreen.

Story & setting

Vesper, the Bell Regent, stole Mote’s village Dawnheart. Mote must carry the first spark across eight islands, break the night collars binding their protectors, ring the dawn bells and bring warmth home. NPC greetings unfold automatically, without dialogue choices.

Characters & roles

Mote in-game screenshot

Mote on the trail while Grandma Wick offers encouragement (dialogue scene; shared villager appearance).

Mote

The little-light protagonist carrying the first spark across eight islands to recover the stolen Dawnheart and warm the village.

Vesper, the Bell Regent in-game screenshot

Mote faces Vesper, the Bell Regent.

Vesper, the Bell Regent

The ruler who stole the village Dawnheart and bound the island guardians with night collars. At the Hollow Citadel, his attack combines a leap, sweep and seed volleys before a vulnerable recovery.

Dewmane in-game screenshot

Mote faces Dewmane in the guardian arena.

Dewmane

Dewlight Gardens’ bound protector. Lowered horns warn of a root charge; its collar becomes vulnerable when the charge ends.

Chimeback in-game screenshot

Mote faces Chimeback in the guardian arena.

Chimeback

The stone sentinel of Echo Root Caverns’ echo bell. Its leap ends in a landing that sends echoes outward; jump them, then strike during recovery.

Brack in-game screenshot

Mote faces Brack in the guardian arena.

Brack

Copper Marsh’s pump keeper, bound when Vesper silenced the Copper Bell. Swelling copper pods warn of seed volleys, followed by an opening at the collar.

Rimehart in-game screenshot

Mote faces Rimehart in the guardian arena.

Rimehart

The frozen stag guarding Frostbloom Orchard. Gathering frost warns of an ice slide; jump the slide and strike the exposed collar during recovery.

Solarch in-game screenshot

Mote faces Solarch in the guardian arena.

Solarch

The glass lion guarding the sundial in Sunglass Ruins. A blazing crown warns of two sun leaps and seed attacks; wait for the crown to cool before striking.

Tempest in-game screenshot

Mote faces Tempest in the guardian arena.

Tempest

The storm heron of Cloudseed Skyways, bound in thunder by Vesper. Spreading wings warn of a low sweep before it lands and exposes its collar.

Briar Matron in-game screenshot

Mote faces Briar Matron in the guardian arena.

Briar Matron

The thornbound mother protecting the Duskweave Woods nursery. Blooming thorns signal seed bursts; leap the seeds and use the recovery to free her.

Grandma Wick in-game screenshot

Mote on the trail while Grandma Wick offers encouragement (dialogue scene; shared villager appearance).

Grandma Wick

The village resident who warns Mote that Vesper stole the Dawnheart. She offers encouragement in Dewlight Gardens and follows the seven bells to the Hollow Citadel, promising to carry the Dawnheart home together.

The game uses a shared villager sprite for these NPC roles; the displayed name and automatic greeting identify this character.

Pip the Miner in-game screenshot

Pip the Miner speaks during Mote’s journey (dialogue scene; shared villager appearance).

Pip the Miner

The guide in Echo Root Caverns who celebrates the first bell, points Mote toward the echo bell and explains how to evade Chimeback’s landing echoes.

The game uses a shared villager sprite for these NPC roles; the displayed name and automatic greeting identify this character.

Reed the Miller in-game screenshot

Reed the Miller speaks during Mote’s journey (dialogue scene; shared villager appearance).

Reed the Miller

The Copper Marsh resident whose pumps stopped when Vesper silenced the Copper Bell. Reed describes Brack’s seed volley and the collar opening that follows it.

The game uses a shared villager sprite for these NPC roles; the displayed name and automatic greeting identify this character.

Nell the Grower in-game screenshot

Nell the Grower speaks during Mote’s journey (dialogue scene; shared villager appearance).

Nell the Grower

The Frostbloom Orchard resident who sees a green shoot return after three bells. Nell warns about slippery branches and Rimehart’s freezing slide.

The game uses a shared villager sprite for these NPC roles; the displayed name and automatic greeting identify this character.

Tavi the Mender in-game screenshot

Tavi the Mender speaks during Mote’s journey (dialogue scene; shared villager appearance).

Tavi the Mender

The Sunglass Ruins guide who remembers the warmth of the Dawnheart, encourages Mote across broken bridges and explains when Solarch’s glass crown is safe to strike.

The game uses a shared villager sprite for these NPC roles; the displayed name and automatic greeting identify this character.

Kite the Courier in-game screenshot

Kite the Courier speaks during Mote’s journey (dialogue scene; shared villager appearance).

Kite the Courier

The Cloudseed Skyways resident who hears five bells across the sky. Kite describes the seed-and-rain windmills and warns Mote about Tempest’s low wing sweep.

The game uses a shared villager sprite for these NPC roles; the displayed name and automatic greeting identify this character.

Fern the Guide in-game screenshot

Fern the Guide speaks during Mote’s journey (dialogue scene; shared villager appearance).

Fern the Guide

The Duskweave Woods guide who explains that the thorns once sheltered seedlings. Fern points Mote toward the citadel and warns about the Matron’s thorn-seed attacks.

The game uses a shared villager sprite for these NPC roles; the displayed name and automatic greeting identify this character.

Original human creation prompt

Generate a 2d game using BlueEngine. I want this to be very similar to super Mario bros, however I want original IP and characters. Give it the same depth and level style, controls, just a different unique IP

Original creation request, recovered verbatim from the author’s request history. This records the requested design; the implemented release is described above.

Source documentation

Versions

The latest release is the default. Choose an older release below to revisit a previous build.

ReleasedReleaseDownloadVerify
2026-10-20 LatestEmbertrail 0.2.4
v0.2.4
Download installer (.exe)
168.7 MB
Checksums
2026-10-18Embertrail 0.2.3
v0.2.3
Download installer (.exe)
168.8 MB
0444a05531313dfa95b3cfccc4f51eb804a42c3022ba4337601eebcf8c08021e
2026-10-16Embertrail 0.2.2
v0.2.2
Download installer (.exe)
168.7 MB
534f1a4a934ce211f486f1fd499230939a2b98006423f67ed42e3e1f827c134b
2026-10-16Embertrail 0.2.1
v0.2.1
Download installer (.exe)
168.7 MB
f15d40c3cad4d91df23e9ea8223c73e980d26dbc6ed64bec99804dff2d4f4fe6
2026-10-16Embertrail 0.2.0
v0.2.0
Download installer (.exe)
166.9 MB
6181a8eade5669174f805aba5098dc33845bb762a97da6fee0064df951bedf68
2026-10-12Embertrail 0.1.1 — Compact HUD
v0.1.1
Download installer (.exe)
3.3 MB
5f3288447c2efd3528e87831cba327222c15ad9a0172b7b05580b5b4ee8453d4
2026-10-12Embertrail 0.1.0 for Windows
v0.1.0
Download installer (.exe)
3.3 MB
8fc424e16db355bedf75510669ca400c3082cf078fc4325fa43f43f1b42ad255